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IS&T/SPIE International Symposium Electronic
Imaging 2005 16 - 20 January
2005 San Jose, California USA
Collaborative Virtual Environments Art
Exhibition Margaret Dolinsky, Julieta
C. Aguilera, Daria Tsoupikova, Helen-Nicole Kostis, Dave E.
Pape, Josephine Anstey, Daniel J. Sandin Indiana University,
Bloomington, IN University of Illinois at Chicago,
Chicago University of Buffalo, Buffalo, NY
Our panel presentation exhibits
artwork developed in CAVEs and discusses how art methodologies
enhance the science of VR through collaboration, interaction and
aesthetics. Artists and scientists work alongside one
another to expand scientific research and artistic expression
and are motivated by exhibiting collaborative virtual
environments. Looking towards the arts, such as painting and
sculpture, computer graphics captures a visual
tradition. Virtual reality expands this tradition to not
only what we face, but to what surrounds us and even what
responds to our body and its gestures. Art making that once was
isolated to the static frame and an optimal point of view is now
out and about, in fully immersive mode within CAVEs.
Art knowledge is a guide to how the aesthetics of 2D and 3D
worlds affect, transform, and influence the social, intellectual
and physical condition of the human body through attention to
psychology, spiritual thinking, education, and cognition.
The psychological interacts with the physical in the virtual
in such a way that each facilitates, enhances and extends the
other, culminating in a "go together" world. Attention to sharing
art experience across high-speed networks introduces a
dimension of liveliness and aliveness when we "become virtual" in
real time with
others.
Conference Flyer (PDF format) |